Search found 475 matches
- Sat Jun 13, 2026 9:58 pm
- Forum: Comments and suggestions.
- Topic: URGENT WARNING: Critical phpBB Authentication Bypass - UPDATE TO 3.3.17 IMMEDIATELY
- Replies: 3
- Views: 4072
Re: URGENT WARNING: Critical phpBB Authentication Bypass - UPDATE TO 3.3.17 IMMEDIATELY
Just forum software, nothing on the user side.
- Sat Jun 13, 2026 2:48 pm
- Forum: Comments and suggestions.
- Topic: URGENT WARNING: Critical phpBB Authentication Bypass - UPDATE TO 3.3.17 IMMEDIATELY
- Replies: 3
- Views: 4072
- Mon May 11, 2026 8:06 pm
- Forum: Comments and suggestions.
- Topic: We should create a Discord server!!!
- Replies: 6
- Views: 10787
Re: We should create a Discord server!!!
There is already a discord on this site, but mostly used for the PSX gunnm game translation.
If you wish i could make a general Gunnm discussion channel.
But i do think it might fragment discussions a bit.
https://discord.gg/uFmazShMAE
Anyway, if any of you want to try this out and possibly be a ...
If you wish i could make a general Gunnm discussion channel.
But i do think it might fragment discussions a bit.
https://discord.gg/uFmazShMAE
Anyway, if any of you want to try this out and possibly be a ...
- Fri May 16, 2025 6:10 pm
- Forum: Battle Angel Alita ( Last Order / Mars Chronicle / Panzer Kunst Chronicle )
- Topic: New "Gunnm" stories in the works!
- Replies: 11
- Views: 143004
Re: New "Gunnm" stories in the works!
AI has its uses. It's great in exploring idea's or helping with programming.
It's not flawless, but saves a lot of time.
If i had to code stuff by hand in C, a language i don't master in the slightest, then i would be stuck for DAYS debugging instead of implementing idea's.
Plus the explanations it ...
It's not flawless, but saves a lot of time.
If i had to code stuff by hand in C, a language i don't master in the slightest, then i would be stuck for DAYS debugging instead of implementing idea's.
Plus the explanations it ...
- Thu Oct 31, 2024 9:16 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Well the game is playable.
Translation wise, there will be weird translations here and there.
I've made this release with the naming style of when it came out along with the Viz release of the manga.
The difference when i go v1.0 is that i'll change the names to what the modern re-releases did and ...
Translation wise, there will be weird translations here and there.
I've made this release with the naming style of when it came out along with the Viz release of the manga.
The difference when i go v1.0 is that i'll change the names to what the modern re-releases did and ...
- Mon Oct 14, 2024 8:32 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
v0.19 Released, see topic start for details.
- Sun Jul 14, 2024 7:59 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Sorry for the late reply.
Yes its being worked on, sort off.
I had to to take a break for reasons but the project is not abandoned.
I do hope i can work on it when my vacation starts in 2 weeks.
Lots of unpublished translation fixes.
As its a project mostly done by me, things might go slow at ...
Yes its being worked on, sort off.
I had to to take a break for reasons but the project is not abandoned.
I do hope i can work on it when my vacation starts in 2 weeks.
Lots of unpublished translation fixes.
As its a project mostly done by me, things might go slow at ...
- Mon Dec 04, 2023 9:19 pm
- Forum: Users corner
- Topic: Images generated with OpenAI
- Replies: 1
- Views: 55497
Images generated with OpenAI
Just for fun. See what crazy stuff gets generated.
DALL·E 2023-12-04 21.11.57 - A cosmic cat with galaxies in its eyes, looking shockingly at a cucumber, set against a backdrop of deep space and swirling nebulas.png
DALL·E 2023-12-04 21.01.01 - A manga-style image inspired by Battle Angel ...
DALL·E 2023-12-04 21.11.57 - A cosmic cat with galaxies in its eyes, looking shockingly at a cucumber, set against a backdrop of deep space and swirling nebulas.png
DALL·E 2023-12-04 21.01.01 - A manga-style image inspired by Battle Angel ...
- Sat Nov 04, 2023 3:02 pm
- Forum: Battle Angel Alita ( Last Order / Mars Chronicle / Panzer Kunst Chronicle )
- Topic: Kishiro's brother status update on series serialisation
- Replies: 1
- Views: 59489
Re: Kishiro's brother status update on series serialisation
Weird how its written.
Sounds like Kodansha wants to go full digital but why can't this run parallel with releasing the actual manga?
I mean if there comes a time to make a full switch (which i would not like) then they can do it THEN.
I have a feeling there is something else going on.
Is digital ...
Sounds like Kodansha wants to go full digital but why can't this run parallel with releasing the actual manga?
I mean if there comes a time to make a full switch (which i would not like) then they can do it THEN.
I have a feeling there is something else going on.
Is digital ...
- Sun Oct 22, 2023 7:10 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
The v0.17 is the current released version.
It's fully playable but the translation is still lacking in places.
I'm still working on it and intend to release a patch v0.18 very soon to address a LOT of translation errors.
The mega link on the first page of this thread is the latest version
Also note ...
It's fully playable but the translation is still lacking in places.
I'm still working on it and intend to release a patch v0.18 very soon to address a LOT of translation errors.
The mega link on the first page of this thread is the latest version
Also note ...
- Wed Nov 16, 2022 12:13 am
- Forum: Battle Angel Alita ( Last Order / Mars Chronicle / Panzer Kunst Chronicle )
- Topic: Fan made gunnm anime(black and white)
- Replies: 4
- Views: 66812
Re: Fan made gunnm anime(black and white)
Wow that looks so awesome.
That must have taken a long time to make.
For those that have troubles with instacrap:
https://forum.rippersanime.info/download/file.php?id=565
I remuxed the 4 seperate videos in 1. (and fixed muxing bug)
https://forum.rippersanime.info/download/file.php?id=563 ...
That must have taken a long time to make.
For those that have troubles with instacrap:
https://forum.rippersanime.info/download/file.php?id=565
I remuxed the 4 seperate videos in 1. (and fixed muxing bug)
https://forum.rippersanime.info/download/file.php?id=563 ...
- Fri Jun 03, 2022 6:46 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
You can try to convert the original iso, load the savegame from memorycard and try if the propblem is still there.
I suspect the conversion did something.
I had the same problem with remastering the game ISO.
Something screws up with generic tools.
Can the psp load the game in a different format ...
I suspect the conversion did something.
I had the same problem with remastering the game ISO.
Something screws up with generic tools.
Can the psp load the game in a different format ...
- Mon May 23, 2022 9:28 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Well i put out the question on the discord along with a memorycard save.
I'll hear if there is a problem or not.
But you didn't have to convert the game image for the PSP?
Like from .bin to .iso or something?
I don't own a PSP so i don't really know how it works.
I'll hear if there is a problem or not.
But you didn't have to convert the game image for the PSP?
Like from .bin to .iso or something?
I don't own a PSP so i don't really know how it works.
- Sun May 22, 2022 8:16 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Can't seem to reproduce the problem on 2 emulators.
The PSP requires a different iso format right?
What do you use to convert the .cue/.bin file?
There is probably a problem there.
The PSP requires a different iso format right?
What do you use to convert the .cue/.bin file?
There is probably a problem there.
- Tue May 17, 2022 10:03 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Are you using the latest v0.17 alpha?
Earlier 2 versions had a checksum issue in the ISO, so that might cause some problems.
Earlier 2 versions had a checksum issue in the ISO, so that might cause some problems.
- Sun May 08, 2022 8:35 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
I still consider the translation Alpha, so it needs good quality checking.
Yeah the main goal first is to get it 100% playable which is now archieved.
Now the finishing touches scriptwise and iron out visuals ingame.
When it hits v1.0 its done or good enough.
Yeah the main goal first is to get it 100% playable which is now archieved.
Now the finishing touches scriptwise and iron out visuals ingame.
When it hits v1.0 its done or good enough.
- Fri Apr 22, 2022 5:55 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
v0.17 Alpha see topic start
- Sun Apr 10, 2022 9:26 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
https://mega.nz/file/7ZhDRKgB#5_5uvS3kb ... w_GPVEV1Ck
Fixed the ending, omake (although not pretty yet) and a lot of menu's are now better looking.
Fixed the ending, omake (although not pretty yet) and a lot of menu's are now better looking.
- Fri Apr 08, 2022 7:55 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Yes i have to find that scene. i probably forgot to do one. No problem.
[edit]
Found the file. It has a different extension so it didn't get harvested by my crawler.
Its translated and i'll make a new ISO this weekend along with other minor fixes
[/edit]
[edit]
Found the file. It has a different extension so it didn't get harvested by my crawler.
Its translated and i'll make a new ISO this weekend along with other minor fixes
[/edit]
- Thu Mar 31, 2022 10:18 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
New iso out that fixes most problems.
- Wed Mar 30, 2022 7:57 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Yeah thats a fact.
I think i have the problem fixed.
There is one older mastering tool that gave me an almost 1:1 duplicate.
But there is a bug that the file creation times are not carried over.
Not an issue, but it also hides all files and folders.
My toolchain just got a little longer, but apart ...
I think i have the problem fixed.
There is one older mastering tool that gave me an almost 1:1 duplicate.
But there is a bug that the file creation times are not carried over.
Not an issue, but it also hides all files and folders.
My toolchain just got a little longer, but apart ...
- Sun Mar 27, 2022 11:39 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Yeah i think i know what the problem is.
It has to do with the mastering of the ISO.
Every mastering program seems to have its bugs...
I'll try to get it fixed tomorrow
It has to do with the mastering of the ISO.
Every mastering program seems to have its bugs...
I'll try to get it fixed tomorrow
- Sun Mar 27, 2022 9:29 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Ok swapped the ISO with the unpatched scene file and got the scene working...so its not the executable or the font, probably...
I'm going to look into the scene file itself, maybe somethings messed up in there.
I'm going to look into the scene file itself, maybe somethings messed up in there.
- Sun Mar 27, 2022 9:17 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
Ok thanks for the savestate although it did not work for me i could suse the image provided.
I cheated my way to that scene and had a black screen as well.
A few questions.
Your duckstation is the android version right?
You do not see an orange spinning loading chip when the screen goes black ...
I cheated my way to that scene and had a black screen as well.
A few questions.
Your duckstation is the android version right?
You do not see an orange spinning loading chip when the screen goes black ...
- Fri Mar 25, 2022 6:13 pm
- Forum: Gunnm: Martian Memory Translation Project
- Topic: Most current Alpha version of the ISO
- Replies: 86
- Views: 1406232
Re: Most current Alpha version of the ISO
I've released 0.14:
https://mega.nz/file/jIIynbqQ#Xh7LJ-2sGY3y9lFjlxnwQgyFzoy1HwJlDrtoqtqOwb0
One thing to note is that if you have a savestate (not savegame) you need to save the game first, load the new ISO then load the game from the memory card.
Or sometimes you need to just walk out the room ...
https://mega.nz/file/jIIynbqQ#Xh7LJ-2sGY3y9lFjlxnwQgyFzoy1HwJlDrtoqtqOwb0
One thing to note is that if you have a savestate (not savegame) you need to save the game first, load the new ISO then load the game from the memory card.
Or sometimes you need to just walk out the room ...