Animating the fight Between Alita & Makaku

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gilsand
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Animating the fight Between Alita & Makaku

Post by gilsand »

Hey check out what I've been doing to pass time, here:

http://www.youtube.com/watch?v=fWeBNdbi ... rofilepage
I would like to know what you think...
Later daze,
-=:GIL:=-
Last edited by gilsand on Thu Dec 09, 2010 10:30 pm, edited 1 time in total.
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To subdue the enemy without fighting is the acme of skill.
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Re: Animating the fight Between Alita & Makaku

Post by Sergio Nova »

Interesting! I liked especially the moving water.
Thanks for sharing your work. :D
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

Sergio wrote:Interesting! I liked especially the moving water.
Thanks for sharing your work. :D
Glad to read you liked at least part of it.
I havn't seen anyone else even try to animate the Manga, trust me on this one, it is a real challenge.
Figure that is 1440 frames (24 frames a second x 60 seconds), for just one minute!
You can see the improvment in the animation as I was learning. :-)
Have a great weekend!
-=:GIL:=-
For to win one hundred victories in one hundred battles is not the acme of skill.
To subdue the enemy without fighting is the acme of skill.
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Re: Animating the fight Between Alita & Makaku

Post by Gallygun »

Absolutely awesome! Didn't like the music but great job, it was very dynamic, especially your directing skills! It was very exciting!
I <3 Zekka
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

Gallygun wrote:Absolutely awesome! Didn't like the music but great job, it was very dynamic, especially your directing skills! It was very exciting!
Good to hear from you!
Music is Jeff Beck, There and Back, Star Cycle....
Make a suggestion on the music, it only takes a second to PASTE a differnt one.
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Re: Animating the fight Between Alita & Makaku

Post by zhek »

Image

I wish the guy who made this would animate a sequence from Last Order instead. :(
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Re: Animating the fight Between Alita & Makaku

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zhek wrote:Image

I wish the guy who made this would animate a sequence from Last Order instead. :(
Hmmm, with a responce like that, I won't bother
Well, I guess you can't please everyone, and here I thought I was doing something cool that other BA fans would like.

Just kiddin...but really, which one? This is just a past time for me, I was considering the fight with Sachimoto...
Does the gang here have a favorite I should try next?
later daze, and my name is
GIL
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To subdue the enemy without fighting is the acme of skill.
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Re: Animating the fight Between Alita & Makaku

Post by crazyankan »

Cool idea :)
Maybe some more photoshop work on some "sequences" =)

How long did it take and which "tools" did you use?
Image
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

crazyankan wrote:Cool idea :)
Maybe some more photoshop work on some "sequences" =)

How long did it take and which "tools" did you use?
I used Paint Shop Pro to create the backgrounds, isolate the charactors, and make the animation sequences. Roxios Video Wave, and Jasc Animation shop are the other two. I agree about the touch up, a vast improvment will occur when I get my Wacom tablet, been drawing with the mouse for now...... :-(
Yes, it took a long, long time to assemble.
Now if I only had voice actors so's I could animate the mouth flaps too.. :-)
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Re: Animating the fight Between Alita & Makaku

Post by vilma21 »

thats pretty cool!! like the baby crieing..lol
its perfect so stark so merciless so plain in its beauty the absolute purity...of the true panzer kunst.
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

vilma21 wrote:thats pretty cool!! like the baby crieing..lol
Thanks,
Yeah, but there was a lot less drama without the baby.
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

hello,

Uploaded a revised version, the sixth re-edit of this thing. There is also a sample test footage of Part 2 for those of you who are interested.
later daze,
-=:GIL:=-
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To subdue the enemy without fighting is the acme of skill.
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Re: Animating the fight Between Alita & Makaku

Post by HumanRage »

you have quite a keen director eye, i only saw the video in opening post but you definitely have talent.

i see the first one as a draft animated story board as it's a complete sequence, and can be used in parallel, back and forth for the edit process : frame by frame lossless editing (use repeated frames to alter timing, or it's too fast) while using the "draft" for reference (since it's too much too hold in your head, and takes too much time to get in business when you have stepped out of it for several days : the draft storyboard is a necessary step)

well, maybe you know all that already so... i'll just end on this : you're up to something here, i'll send good vibes ;)



edit : ok i saw latest render. so, comments evolved :

you are overdoing things. seriously. mud stepping at 1:10 is what triggered me. most of the time, noise is enough to suggest what is happening, focus on cleaning roughly the biggest bad blocks, you'll get way better result (and will be more satisfactory for you when you watch a revised version !)

you are good at directing : travelling (=scrollings), zoom, detouring and moving "sprites" but you spill it by overdoing things, (cf supra), so the eye is catched by a 2 frame animation in a corner, not seeing the rest...

also, don't forget the focus : when plan changes, you want the watcher to have his eyes laid on something you want him to notice first.
of course, while animating existing material, you can't do what you want but here is while you can use some overdoing for a time, just to trick the eye for a mere halfsecond ;)


for reference, i provide a berserk animation, not by me of course but its just awesome and made history in the berserk community.

you should not give up while seing this, coz i think, if you work from cleaned materials for the HQ render (while using the draft storyboard idea i suggested ) you WILL achieve the same, your directing skill is just as good. i can help for sound synch btw.

here is the real deal, he probably spent months on that, cavedweller of some sort : http://www.youtube.com/watch?v=tzCz_DgFBvg

YOU CAN DO SOMETHING LIKE THIS, srsly let's just see how long it takes for that first sequence you are working on. i know this is different since you are animating a already existing scene, but the things you can do ? pick your choice, like i said this is "for reference" ;)
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

First of all let me start by saying thank you very much for the honest criticisms and suggestions.

“I see the first one as a draft animated story board as it's a complete sequence, and can be used in parallel, back and forth for the edit process : frame by frame lossless editing (use repeated frames to alter timing, or it's too fast) while using the "draft" for reference (since it's too much too hold in your head, and takes too much time to get in business when you have stepped out of it for several days : the draft storyboard is a necessary step)

Your guess about the how and the reasoning for doing it this way was right on. I hear the voice of experience when you speak. :!:

You are overdoing things. Seriously. mud stepping at 1:10 is what triggered me. most of the time, noise is enough to suggest what is happening, focus on cleaning roughly the biggest bad blocks, you'll get way better result (and will be more satisfactory for you when you watch a revised version !)

I just hate to take away anything from Kishiro’s work as it is obvious that he takes a lot of effort for detail, Maybe when I progress a little further you can clarify where you think a change would improve things. This is a learning experience for me, and a way to pass the time, so this has been fun so far. FOCUS, yes I didn’t think of using the “depth of field” to direct focus to a specific area.. The Berserk reference was cool, and I hope to surpass that standard as I learn the Programs a little better, and get a Tablet, because drawing with a mouse sucks.
It’s cleaning the Effect/movement lines, and the sound balloons for a clean background that have been the real task.
I will endeavor to make good use of your guidance. Also what were you going to suggest about syncing the mouth flaps?
Thanks again for the sincereity, :D
-=:GIL:=-
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To subdue the enemy without fighting is the acme of skill.
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Re: Animating the fight Between Alita & Makaku

Post by HumanRage »

:)

on synch, i was talking about matching visuals and sound effects, like the bubbles if you really want to keep them moving. but this kind of postproduction will come at the very end ;)

you're welcome, good work ;)
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

If you are interested on the "HOW", try this program....

Jasc Animation Shop 3.1. It will give you all the tools to do that type of work.

It is done in the traditional method of Onion Skining the process.

Cheap, easy, and you do not have to be an art major to use it.

It's the easiest way to do animation, no back ground, sketcy lines, and about 12 FPS.
Jap Anime is 14 FPS, and American is 24 FPS.
You should be able to do something like that in no time at all.
No talent needed.



Image
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Re: Animating the fight Between Alita & Makaku

Post by D3sty »

Digimonz wrote:
gilsand wrote:
zhek wrote:Image

I wish the guy who made this would animate a sequence from Last Order instead. :(
Hmmm, with a responce like that, I won't bother
Well, I guess you can't please everyone, and here I thought I was doing something cool that other BA fans would like.

Just kiddin...but really, which one? This is just a past time for me, I was considering the fight with Sachimoto...
Does the gang here have a favorite I should try next?
later daze, and my name is
GIL
i'm curios how they do that?

its likethey draw it on a paper, every single move have a one paper.

what do you think guys about it.
I'm wondering from which manga it is?
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Re: Animating the fight Between Alita & Makaku

Post by Sergio Nova »

Hei, gilsand, about your new avatar, where have you found the image. Would you tell me the secret?

Thanks.
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Re: Animating the fight Between Alita & Makaku

Post by moooV »

I don't recognize it. Where is it from?

At least, it's not GUNNM related.
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Re: Animating the fight Between Alita & Makaku

Post by Sergio Nova »

moooV wrote:I don't recognize it. Where is it from?

At least, it's not GUNNM related.
It is from Homecoming, the 3rd extra story.
The character… well, it is Alita herself.
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Re: Animating the fight Between Alita & Makaku

Post by moooV »

It looked like it from the first glance, but in fact it doesn't. That's why I've asked.

I don't remember this exact image anywhere, even in the extra stories. It looks similarly, but it isn't Alita. In the Homecoming she was in the Scrapyard. In the extra story 4 she was in the desert and looked similarly, but there was NO image exactly like it (at least, there was no wall in the background).

I mean, there was a wall, but it didn't have a straight edge - it was a rock.
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Re: Animating the fight Between Alita & Makaku

Post by Sergio Nova »

moooV wrote:It looked like it from the first glance, but in fact it doesn't. That's why I've asked.

I don't remember this exact image anywhere, even in the extra stories. It looks similarly, but it isn't Alita. In the Homecoming she was in the Scrapyard. In the extra story 4 she was in the desert and looked similarly, but there was NO image exactly like it (at least, there was no wall in the background).

I mean, there was a wall, but it didn't have a straight edge - it was a rock.
Let me correct the misinformation.
The 3rd extra story is, actually, Extra Story #4, once Extra Story #2 does not exist.
That image is in page 9, and that's neither a wall nor a rock, but the picture line limiting the image. What you see agter it is already the other picture. Anyway, it will make more sense if you look at it.


P.S. Don't confuse the extra stories. They are
#1 - Holly Night - Ido shelters Carole.
#3 - The Sonic Finger - Alita faces a poweful opponent.
#4 - Homecoming - Deckman #50 must be "deactivated".
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Re: Animating the fight Between Alita & Makaku

Post by moooV »

You're right, my bad. I won't open it in the next several months, because I'm not ready yet.

PS.
Anyway, I've read extra stories about two years ago, so it's not as clear as the rest of the manga, which I've last seen this March. Anyway, thank you for refreshing it for me.
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Re: Animating the fight Between Alita & Makaku

Post by gilsand »

Man are you guys quick!
The notification alert "popped", and by the time I log in you have all the right answers!

I am in the process of animation of that story, almost finished and hope to post it by this weekend.
You can see what I have posted so far here.
http://www.youtube.com/watch?v=bh-8gsYataU

Künstler knows his stuff!
I don't care who you are, that's impressive! :D
Last edited by gilsand on Tue Oct 19, 2010 6:48 pm, edited 1 time in total.
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To subdue the enemy without fighting is the acme of skill.
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Re: Animating the fight Between Alita & Makaku

Post by Sergio Nova »

gilsand wrote:Man are you guys quick!
The notification alert "popped", and by the time I log in you have all the right answers!
I don't care who you are, that's impressive! :D
Thanks, but the question remains: are you going to make the colored image available? I'd love to have it. :!:
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